Archive for the 'Gaming' Category

Star Wars : The Old Republic

March 16th, 2009 | Category: Gaming, Reviews/Previews

http://www.swtor.com/news/article/20090313_002

Here’s a new video, delving into the studio’s direction in story telling.  It seems like this story centric MMOG is making things quite different. 

I for one am really excited about this title, based on 2 things alone: Star Wards and Bioware; two names that are synonymous to “awesome” in my books.  My biases aside, I am glad that someone is actually putting a strong emphasis on a story line, especially YOUR storyline in a MMOG.  It seems like most other MMOGs provide a basic story (sometimes a very GOOD story), but makes it seem really cookie-cutter.  It seems like you don’t really make a difference in the story. 

It remains to be seen how well the game translates what the video presenters are saying.  A lot of developpers have said that their game will do one thing or another, then when the game comes out…it’s not quite as they described it.  Alas, it is too far from release to confirm to 100% how things will develop.  Closed beta feedback might change a lot of things too….

Ugh!  I hope it stays as good as they’re describing it.

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Global Agenda

March 10th, 2009 | Category: Gaming, Reviews/Previews

Hey folks!  Global Agenda is a game I’m following more and more due to the fact that it’s a MMOG in a sci-fi setting, with big guns and stuff blowing up and just plain, all out PvP.  Takes me back to my PlanetSide days…

Anyways, moving on.  This game looks very interesting and I would love to garner some interest from my peers and guildmates.  Please do not hesitate to go check out the game at their website (www.globalagendagame.com) and if you wish to sign up for beta, let me know.  I can supply you with a referral code.  From what I understand, if I use up my referral codes, it just shows our interest as a group of close individuals, thereby increasing our odds of getting in.  Please PM/EMail me if you want a referral code and we’ll discuss further.

Until then, may the internet continue to rob you of your time as you realize you just spent too much time on Facebook…

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DarkFall Online

March 09th, 2009 | Category: Gaming

 Now who the hell decided that they could release a game like this?  When is it ok to release a game and throttle the distribution as they are doing?  I want to play it!  I don’t want to wait in line @ 2PM daily on the internet to see if my “BUY NOW” button click gets registered on time.

Never in my life have I witnessed anything so absurd.  I know they want to ensure quality service and blah blah blah!  But they had over 8 years to develop the game!  Could they not have come up with a better server by that time?  Or maybe a better cluster of servers.  Or maybe an addtional server?  Call me crazy but last I checked, getting a new server wasn’t the most expensive thing in the world, especially since you’d be outsourcing that to a MMOG server service provider.

Anywho, I might be able to do something one day.  Like borrow a friend’s account…if they can get a copy of it…

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WAR is coming!

August 07th, 2008 | Category: Gaming, General

Quoted from http://www.warhammeronline.com/pressreleases/20080805.php:
Mythic Entertainment | Warhammer Online
The countdown has officially begun. Mark your calendars! September 18th is the Day of Reckoning.

All I can say is “w00t”!

It’s been a while since I’ve posted here. Not for a lack of want, but more of time.  You see, a lot has happened since the release of Age of Conan.  Our guild has moved forward on many fronts, especially as it comes to planning an expansion into the world of Hyboria and that of Warhammer.

Now the time for WAR is fast approaching, as well as the expansions for WoW and LOTRO.  Let the good times roll! Now THIS is time well wasted.

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AoC PvP Weekend

April 22nd, 2008 | Category: Gaming, Reviews/Previews

Aoc PvP Weekend : SS 1Gamespot.com hosted an Age of Conan : Hyborian Adventures PvP weekend, where 20,000 lucky Gamespot.com members were given a weekend key to access the PvP beta of the long awaited and highly anticipated MMO from the folks at Funcom (Anarchy Online). The event featured small PvE part (5 levels) to familiarize yourself with the game and its interface and then an instant boost to level 20, where PvP mini-games were available for all to enjoy and test. As you can all attest, I am not breaking any NDA here. Read more

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Trekkies Rejoice

April 08th, 2008 | Category: Gaming

Seems like I’ve been out of the loop and that Star Trek Online might have a new home at (rumored) Cryptic Studios.  The once dead home page of Star Trek Online now has the words “COMING SOON” at the bottom of the page.  Sounds like there is still hope for trekkies world-wide.

Cryptic Studios is best known for their work on City of Heroes/Villains, which is now wholly owned by NCSoft.  They are currently working on a new similar title, Champions Online.

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Warhammer Online :: Reckoning the delay

March 28th, 2008 | Category: Gaming

war-shield_small_black.jpgWell, it seems like the folks @ Mythic have decided to delay their upcoming MMO Warhammer Online to make sure the game is more polished for release. I, for one, am happy with the decision that Mythic has made and appreciate the fact that it is a tough decision to make.

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Lifetime subscriptions just got paid off

March 15th, 2008 | Category: Gaming, Reviews/Previews

Looks like the code monkeys at Turbine are hard at work:


BIRMINGHAM, UK – March 14, 2008 – Turbine, Inc. and Codemasters Online today unveiled Volume II of The Lord of the Rings OnlineTM, the first retail expansion for the award-winning massively multiplayer online roleplaying game (MMORPG). Announced in Birmingham, the childhood home of J.R.R. Tolkien, The Lord of the Rings OnlineTM: Mines of MoriaTM will expand the online world of Middle-earth to let players explore the ancient underground cities of the dwarves, battle epic characters in the depths, face off with the Watcher, be a part of the fateful release of Durin’s Bane and more! The Lord of the Rings Online expects to open Volume II of its epic story in the fall of 2008 with an increased level cap, two new classes and the introduction of a unique item advancement system. Read the official announcement here.


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January ADHD

January 21st, 2008 | Category: Gaming, General

Well, the new year has been quite busy and time consuming for me. The latest addition to our family arrived on the 4th; Erika-Marie was born with no complications and was quite the site to see out of our blood-shot eyes. With fatigue, of course, came a compromised immune system and the flu. So the past 2 and a half weeks have been dedicated to lack of sleep, baby feedings, diapers changes and the containment of infected bodily fluids.

This month is a slow month for me. But I have had a few ides pop into my head in my drugged stupor. I hope they will see the light of day.

Here’s what’s new:

That’s about it for now. As I come accross more interesting things, I’ll make sure to post them. Until then, I will be thoroughly enjoying my flu.

Firedorn

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Opening Holes to Play Online Games

January 02nd, 2008 | Category: Gaming, General, MMO Network, Other

When you get your new online game, you really just want to install it and play. Some, actually look at the instructions and notice you are asked to open a slew of ports. Others just try to connect and find that it fails. Each may lead to the step of searching how you open these ports or why you need to.

The newer type of online games want to provide rich features to the user base. They like to push automatic updates to you, provide news through a game management client, in-game advertisement, monitor your PC while playing and report this information back, etc… Still, all of these should be outbound connections and shouldn’t require you to open a single port inbound (unless you are hosting a game or running a server).

I believe the following are possible problems when a game asks you to open up several inbound ports:

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